End of Episode 3: Thoughts on The 34th Broadcast

abyssmatoi

The 34th live broadcast just ended on a somewhat limp note it has to be said. Overall, given that it was allegedly meant to be the host of some major news I feel the show was kind of disappointing for it. They did however reveal some things, so I’ll discuss some of those and maybe look at some of the things they didn’t announce with relation to things found in the data. Not gonna cover all of it though, because no one cares about the collabs.

A summary re-cap can be found on Bumped here.

Ultimate Changes: Giving You a Reason to Run Naberius Again 

Yes, Ultimate Naberius will become relevant once more. How will this be achieved? By adding yet another currency of course as well as adding in a few more 12* weapons. On top of this, they’ll be adding Hans and Franka orders akin to the ones that already exist for Kuron. These will reward you with Yurlunger stones from Lilipa as well as the new “Garrel” stones that will be obtainable from Ultimate Naberius required for the new 13* “Nemesis” series of weapons.


Skip to 2:00 to get to the Ultimate stuff.

This is a welcome-ish change. I’ve said before that it was a daft decision to leave Ultimate Naberius in the dust like they did with both the Ultimate Lilipa and Free-Field Kuron updates. That said, I fear for my inventory space if they continue to add all these currencies to solve the problem. This is also an age-old complaint of mine, one they have not only not addressed but continue to make worse.

 Roadmap

roadmap

This road-map covers Autumn and early Winter it appears.

For this Autumn we’ve got:

  • New Story Quest
  • New Dark Falz
  • New 12 Person Boss Battle
  • New Anime Collaboration Scratch
  • Limited Quest

Somewhat confusingly they list the new Dark Falz and 12-person boss battle as separate items. I’d figure they’d be related, given there’s nothing else in the data to suggest a new raidboss that isn’t a Falz. This could be referring to Dark Falz Abyss and the 12-man is Dark Falz Double seeing as technically Double isn’t a new Dark Falz. But then, Dark Falz Abyss could well be the Profound Darkness (or a simulacrum) which also isn’t a Dark Falz! A might confusing.

For the Winter we’ve got:

  • New Video Game Collaboration Scratch
  • New Time Attack Quest
  • New Mining Base Defense
  • Extreme Quest Expansion
  • A new legend..

Mining Base Defense 4 has been known about for some time. It’s possible that this is where Dark Falz Apprentice may make her full form known, as she’s finally gained a full form in the client’s data. It’s also nice to see that Extreme Quests will get some attention again, as they’re among my favorite quests in the game. While I feel like it’s likely to get the Extra Hard treatment that Advance Quests got a while back, there has been nothing said about it so far, I’m expecting either additional floors with Lv80 enemies or an entire new Extreme Quest that includes Harukotan enemies. Good chance that Ultimate enemies might well sneak their way into the quests, though perhaps not as I’ll elaborate in this next bit…

Things Not Said.

No mention of Ultimate Amduscia. The data-miners have known about the area for a long time now, we know it’s coming but it’s seemingly mentioned nowhere on the road-map. This could put the addition of the quest after the Extreme Quest expansion and thusly some time in early 2016. All we know is that they’re counted as “Episode 3” enemies, so they ought to be out before the expansion at least, but who knows. So while Ultimate Naberius and Lilipa enemies could sneak their way into the first two Extreme Quests, the second may be missing its Ultimate Dragonkin equivalents. Likewise, the third quest would be lacking any Ultimate bird Darkers or Oceanids, if an Ultimate Vopar is ever to be an area anyway.

There was also no mention of Dark Falz: Apprentice. Or at least so it would appear. Curious given how big a deal Apprentice finally having a form should be, but then again mentioning her at all could spoil the contents of the quest.

There was also no mention of the Episode 4 content, though that’s somewhat understandable.

End of Episode 3

newlogo

Like the blog title suggests, Episode 3 is indeed drawing to a close. Following that will of course be Episode 4, entitled “Reborn” for now. That’s essentially all that has been announced for it, aside that the logo is the same as the one used in the upcoming PSO2 anime. Trailer for the end of Episode 3 below:

So yeah, that’ll be the Dark Falz Abyss model extracted a while back. It also seems that the next Story Quest will be set on Corrupted Naberius, possibly confirming the link between the Profound Darkness and those areas. I mean that and the rough similarity in appearance between Abyss and Anga Fundarge anyway!

As a side note, I’m getting increasingly irritated at their insistence of showing the trailer characters constantly dying in all their trailers. It does less to make the content seem more intimidating and does more to just annoy, I feel. Especially as most of them seem like they’re deliberately walking into certain doom just for the trailer footage.

So with Episode 4 officially announced for 2016, what do we know about it so far? Nearly fuck all! The only real snippets in the client are references to a “phantom” series of enemies, which are specifically noted as Episode 4 enemies. With enemies like “Phantom Rex”, “Phantom Man Assault”, “Phantom Man Gun” and “Phantom Heli” you might be forgiven for thinking it’s a bizarre Metal Gear Solid crossover. Unfortunately, it’s no longer possible to ascertain if a new planet is coming. As mere speculation, they could be a new Darker Type, a new form of corrupted ARKS or something entirely unrelated.

PSO2 on the PS4

Yo, remember when they said that a console version wasn’t gonna happen? Well I guess that went out the window! To be fair, it was already out of the window when they released the PS:Vita version of the game. Do I really care? No, though the only real concern is similar to the concerns they had before; where developing and managing the game for multiple platforms may make things more difficult for them. Perhaps the relative success of the game since has granted them the resources to cope now, who knows.

PS4 players will be welcomed to the world of PSO2 some time in 2016. It will be playable at this year’s Tokyo Game Show.

And yes, still no word on an NA/EU release. Did you really expect it?

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